Magic Skills
Oct 28, 2014 18:40:45 GMT
Post by Admin on Oct 28, 2014 18:40:45 GMT
Magic Skills:
Projection SKILL LEVEL ONE: One is able to project an object he/she is looking at in a moderate radius around themselves. They can also project their image. It can move but not speak or interact.
Projection SKILL LEVEL TWO: One is able to project any sedentary object without looking if it is a remembered shape. AKA:an apple. Cna still project their image, still cannot speak or interact.
Projection SKILL LEVEL THREE: Can project any sedentary image at will. Remembered or abstract. Can project their own image and it can interact.
Projection SKILL LEVEL FOUR: Can project an animated image if looking at it but it cannot make noise. AKA:a bird. Their projected image is able to speak and interact.
Projection SKILL LEVEL FIVE: Can project and animated or self image that can speak and interact. This is considered the Master Level
Mimicry SKILL LEVEL ONE: Can mimic small animal noises but not another persons.
Mimicry SKILL LEVEL TWO: Can mimic medium sized animals like dogs, but not another persons.
Mimicry SKILL LEVEL THREE: Can mimic large animals like elephants and close friends and families voices they have heard speak.
Mimicry SKILL LEVEL FOUR: Can mimic legendary animals like Dragons and can mimic those they have heard speak after only a few moments.
Mimicry SKILL LEVEL FIVE: Can mimic any animal or any person out of memory. Considered the Master Level.
Frostmancy SKILL LEVEL ONE: Can create small snow flurries or generate a cold aura around himself/herself.
Frostmancy SKILL LEVEL TWO: Can create larger flurries and generate snow in a small radius around themselves.
Frostmancy SKILL LEVEL THREE: Can freeze small objects at touch and create larger amounts of snow.
Frostmancy SKILL LEVEL FOUR: Can freeze large objects and call up small snowstorms.
Frostmancy SKILL LEVEL FIVE: Can freeze the blood inside an animal and create massive snowstorms. Considered the Master Level.
Pyromancy SKILL LEVEL ONE: Can create small lights for only a few moments and radiate heat about themselves.
Pyromancy SKILL LEVEL TWO: Can hold the flame light longer and influence the direction of small fires already built with some difficulty.
Pyromancy SKILL LEVEL THREE: Can create larger (Campfire size) flames and control the movement with greater finesse, includes making know shapes out of them on in small versions.
Pyromancy SKILL LEVEL FOUR: Can snuff out any flame or and create out of thin air, can also control the movement of large fires and create shapes out of it. (Walls, tornadoes)
Pryomancy SKILL LEVEL FIVE: Can create and influence any size fire with little difficulty depending on size. Considered the Master Level.
Healing SKILL LEVEL ONE: Can heal minor cuts and bruises but no large wounds but cannot heal injuries to the mind.
Healing SKILL LEVEL TWO: Can heal larger cuts and fractured bones but cannot heal injuries to the mind.
Healing SKILL LEVEL THREE: Can heal compound fractures and heal large gashes, but cannot heal injuries to the mind.
Healing SKILL LEVEL FOUR: Can heal large masses of destroyed bodily tissues and restore original health, can begin to heal the mind in small doses.
Healing SKILL LEVEL FIVE: Can heal almost any bodily injury that does not induce immediate death and can heal the mind. Considered the Master Level. (Can't bring back the dead. This qualifies for all levels.)
Terramancy SKILL LEVEL ONE: Can create small rocks the size of a thumbnail out of dust and cause small whirlwinds.
Terramancy SKILL LEVEL TWO: Can create larger rocks and begin to levitate small rocks.
Terramancy SKILL LEVEL THREE: Can levitate medium sized rocks and move them around with slight difficulty, can also create larger dust storms.
Terramancy SKILL LEVEL FOUR: Can levitate large rocks and move with slight difficulty, can levitate and move medium rocks with greater finesse. Can create large sandstorms.
Terramancy SKILL LEVEL FIVE: Can create and move large rocks with greater finesse, can also create massive sandstorms.
Deceit SKILL LEVEL ONE: Can confuse only those who he/she doesn't know only for a 1 hour.
Deceit SKILL LEVEL TWO: Can confuse friends and those he/she doesn't know for a 24 hours and influence some to do things.
Deceit SKILL LEVEL THREE: Can confuse and influence friends and those he/she doesn't know for 42 hours and cause them to do things, can begin to confuse family or officials that do no have charms against Deceit Magic.
Deceit SKILL LEVEL FOUR: Can confuse and influence those he/she knows for 76 hours and cause people to do anything other than commit murder.
Deceit SKILL LEVEL FIVE: Can influence and confuse everyone without charms against Deceit Magic for 3 whole days and cause them to commit murder or other heinous crimes.
Projection SKILL LEVEL ONE: One is able to project an object he/she is looking at in a moderate radius around themselves. They can also project their image. It can move but not speak or interact.
Projection SKILL LEVEL TWO: One is able to project any sedentary object without looking if it is a remembered shape. AKA:an apple. Cna still project their image, still cannot speak or interact.
Projection SKILL LEVEL THREE: Can project any sedentary image at will. Remembered or abstract. Can project their own image and it can interact.
Projection SKILL LEVEL FOUR: Can project an animated image if looking at it but it cannot make noise. AKA:a bird. Their projected image is able to speak and interact.
Projection SKILL LEVEL FIVE: Can project and animated or self image that can speak and interact. This is considered the Master Level
Mimicry SKILL LEVEL ONE: Can mimic small animal noises but not another persons.
Mimicry SKILL LEVEL TWO: Can mimic medium sized animals like dogs, but not another persons.
Mimicry SKILL LEVEL THREE: Can mimic large animals like elephants and close friends and families voices they have heard speak.
Mimicry SKILL LEVEL FOUR: Can mimic legendary animals like Dragons and can mimic those they have heard speak after only a few moments.
Mimicry SKILL LEVEL FIVE: Can mimic any animal or any person out of memory. Considered the Master Level.
Frostmancy SKILL LEVEL ONE: Can create small snow flurries or generate a cold aura around himself/herself.
Frostmancy SKILL LEVEL TWO: Can create larger flurries and generate snow in a small radius around themselves.
Frostmancy SKILL LEVEL THREE: Can freeze small objects at touch and create larger amounts of snow.
Frostmancy SKILL LEVEL FOUR: Can freeze large objects and call up small snowstorms.
Frostmancy SKILL LEVEL FIVE: Can freeze the blood inside an animal and create massive snowstorms. Considered the Master Level.
Pyromancy SKILL LEVEL ONE: Can create small lights for only a few moments and radiate heat about themselves.
Pyromancy SKILL LEVEL TWO: Can hold the flame light longer and influence the direction of small fires already built with some difficulty.
Pyromancy SKILL LEVEL THREE: Can create larger (Campfire size) flames and control the movement with greater finesse, includes making know shapes out of them on in small versions.
Pyromancy SKILL LEVEL FOUR: Can snuff out any flame or and create out of thin air, can also control the movement of large fires and create shapes out of it. (Walls, tornadoes)
Pryomancy SKILL LEVEL FIVE: Can create and influence any size fire with little difficulty depending on size. Considered the Master Level.
Healing SKILL LEVEL ONE: Can heal minor cuts and bruises but no large wounds but cannot heal injuries to the mind.
Healing SKILL LEVEL TWO: Can heal larger cuts and fractured bones but cannot heal injuries to the mind.
Healing SKILL LEVEL THREE: Can heal compound fractures and heal large gashes, but cannot heal injuries to the mind.
Healing SKILL LEVEL FOUR: Can heal large masses of destroyed bodily tissues and restore original health, can begin to heal the mind in small doses.
Healing SKILL LEVEL FIVE: Can heal almost any bodily injury that does not induce immediate death and can heal the mind. Considered the Master Level. (Can't bring back the dead. This qualifies for all levels.)
Terramancy SKILL LEVEL ONE: Can create small rocks the size of a thumbnail out of dust and cause small whirlwinds.
Terramancy SKILL LEVEL TWO: Can create larger rocks and begin to levitate small rocks.
Terramancy SKILL LEVEL THREE: Can levitate medium sized rocks and move them around with slight difficulty, can also create larger dust storms.
Terramancy SKILL LEVEL FOUR: Can levitate large rocks and move with slight difficulty, can levitate and move medium rocks with greater finesse. Can create large sandstorms.
Terramancy SKILL LEVEL FIVE: Can create and move large rocks with greater finesse, can also create massive sandstorms.
Deceit SKILL LEVEL ONE: Can confuse only those who he/she doesn't know only for a 1 hour.
Deceit SKILL LEVEL TWO: Can confuse friends and those he/she doesn't know for a 24 hours and influence some to do things.
Deceit SKILL LEVEL THREE: Can confuse and influence friends and those he/she doesn't know for 42 hours and cause them to do things, can begin to confuse family or officials that do no have charms against Deceit Magic.
Deceit SKILL LEVEL FOUR: Can confuse and influence those he/she knows for 76 hours and cause people to do anything other than commit murder.
Deceit SKILL LEVEL FIVE: Can influence and confuse everyone without charms against Deceit Magic for 3 whole days and cause them to commit murder or other heinous crimes.